Your craft has been shot down, there is only one way off of this planet and that is to raise the 250 credits needed for a teleport. Survive waves of enemy and raise the credits. Each kill rewards a credit or two and can be saved or invested into barriers or turrets. You have only limited energy to kill with from your drone but it can be recharged near to your crashed craft. Enemy will approach from the left.

WASD for movement

SPACE for energy laser or to build if in build menu.

Q to open or close build menu, use up or down to navigate through items.

E remove building.

I didnt get as much done as I wanted but I had to upload it after the effort I had put in, hopefully even in this state it may offer you some fun. 

Good luck everybody with your own entries.

Comments

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I've always loved tower defense style games, so of course had fun.

Difficult game to get the hang of at first, but after a few attempts, you understand how the game flows. The text for each of the upgrade is the same as the previous tier, though. So are the prices for the upgrades, even though they cost more than it shows.

Lastly, there seems to be a bit of RNG with how many credits you get from killing the enemy, a bit more consistency would make strategizing with structures a bit easier in the earlier waves. A few times I got 15-17 the first round, and other times I got 20-23. Which is the difference between a turret/barrier and waiting another round.

Other than that, it's great.

Nice game! I enjoyed playing it.

Wow, very nice game

very nice